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Thursday, October 11, 2012

F# on Algorithms - Shuffle

Give a sequence, the following algorithm generates the randomly shuffle the sequence elements.


open System

let rand = Random()
let shuffleYateFisher (data:seq<_>) = 
    let result = System.Collections.Generic.List<_> ()
    data
    |> Seq.iter (fun n ->
                    let index = rand.Next(0, result.Count)
                    if index = result.Count then
                        result.Add(n)
                    else
                        result.Add(result.[index])
                        result.[index] <- n)

    result

let seq = seq { for i=0 to 10 do yield i }

for i=0 to 5 do
    let l = shuffleYateFisher seq
    l |> Seq.iter (printf "%A ")
    printfn ""

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